Rigger
Montreal, QC • Contract • May 21, 2025 • 80209
Job Title: Rigger
Job ID: 80209
Location: Montreal, Quebec
Overview:
We are looking for an experienced Rigger to help bring motion to our characters through realistic deformation and intuitive rigs. Taking inspiration from real world reference to help develop a new IP. The Rigger will report to the Producer.
What you will be doing:
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Skin and rig various human characters and creatures
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Understand the development team’s technical constraints
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Collaborate with art and animation teams to understand the game vision and skinning and rigging implications.
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Set and refine character parameters and simulation in the engine
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Collaborate with character modelers to troubleshoot models when need be
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Balance between artistic aspects and technical constraints with the help of technical directors
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Iterate based on director feedback
What you must have:
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3+ year of game industry experience as a Character Rigger/Skinner;
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Must have participated in at least one full AAA video game production on current consoles
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Good understanding of Human Anatomy and facial expression is an asset
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Understanding of animation principles
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A highly collaborative, creative, and innovative spirit
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Strong communication, self-management, and organizational skills
Nice to have:
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Experience working with Unreal.
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Knowledge of multiplayer game constraints.
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Knowledge of customization in games
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Knowledge of Maya is an asset
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A demo reel and online portfolio that demonstrates exceptional skills creating motion controls for animation, complex deformation and skinning of body and face of characters and creatures.
For more information about TEEMA and to consider other career opportunities, please visit our website at www.teemagroup.com